Things Aren't Always Epic (And They Don't Have to Be)


This week's post was, at first, difficult to write. The Designer and I were both busy, and I had nothing incredibly exciting to post. The map is slowly being built, and progress is being made. I wanted to write about something big though, like a finished map, or a new game mechanic.

And then I realized that I was falling victim to something I have fallen victim to many times in the past. That is, I wanted a major event or accomplishment to the point that it hindered my other work (Like actually writing this blog post). Sometimes, however, it is the mundane things, such as plugging away slowly at a job, that eventually get things done and lead to a major accomplishment. When that time comes, I will certainly be excited to write about it. For now, however, I will just let you know that the game is being worked on :)

~ Freedan